bug in my software

2023, Multi-media Installation.
textile, wool, plexiglass, foam, screens, XR and screen-based simulation


bug in my software draws a line from engineered lifecycle and DNA of silkmoth to the womxn-dominated textile labor and gendered biases embedded in AI development. Here, the silkmoth - simultaneously organic, engineered and mechanized for silk production creature - is a proxy to examine the relationship between gender, labor, human and non-human intelligence.  The installation delves into the embodied connections between humans, non-humans and our own devices as it integrates analog textile and rug- making tools and practices with computational software from gaming engines and LLMs to neural renderers. Combining textile installation with XR and screen-based speculative ecosystem simulation, the work invites you to embed yourselves: find a position, feel the ground, envelop in the landscape, contemplate, cuddle, and rest, while creatures work, threads weave, and GPU fans spin.